<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>bugsntea — articles</title><description>Notes from building indie apps in public: shipping, pricing, App Store lessons, and the tools along the way. By Agata Raap.</description><link>https://bugsntea.dev/</link><item><title>form9: idea to App Store in 13 days</title><link>https://bugsntea.dev/articles/form9-idea-to-app-store-in-13-days/</link><guid isPermaLink="true">https://bugsntea.dev/articles/form9-idea-to-app-store-in-13-days/</guid><description>How a rented 30-day deadline turned a shape-sudoku idea into a submitted iOS app in 13 days — what got built, what got cut, and what I refused to cut.</description><pubDate>Tue, 14 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Localized app pricing: you can do it yourself — but should you?</title><link>https://bugsntea.dev/articles/localized-app-pricing-diy-or-pricepush/</link><guid isPermaLink="true">https://bugsntea.dev/articles/localized-app-pricing-diy-or-pricepush/</guid><description>What PPP price localization actually involves on the App Store and Google Play — tier snapping, country rounding, the spreadsheet trap — and when a tool like PricePush earns its keep.</description><pubDate>Wed, 08 Jul 2026 00:00:00 GMT</pubDate></item></channel></rss>